My favourite time based piece was 'The nature of imagination' produced by David Urwin. This piece works by showing a created 3D world through an Oculus Rift headset and capturing the wearers movements with a Microsoft Kinect. The headset and Kinect are sun rounded together and feed into the game energy to create the world and skeleton, animated in real time.
If you changed perspectives of ' The nature of imagination' you would not see much change. The aim of the piece is to be unable to understand the wearers movements, keeping us guessing what they see in their world, similar to life. If the angle of view was changed we would still be able to see the movements of the skeleton and still be unaware of what the wearer is seeing.
If I meet and the David Urwin I would ask him how he came to this idea of creating a visual world and the theory behind it of being unaware of what people see in their own world. I would also like to ask him of how he created the piece.
What I like about this piece is that it is imaginative and unique. I also like the thought behind the design of how we cannot understand the way people are unless we full understand and can view their world.
Five worlds to describe this piece is: unique, imaginative, creative, fun, entertaining.
https://www.youtube.com/watch?v=l8EZDIDE-Ig
https://www.youtube.com/watch?v=l8EZDIDE-Ig
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